


Palette sans pokemon series#
All Generation I core series games are compatible with Game Boy systems.The Japan-only Game Boy Light (MGB-101) features these 4 monochromatic colors: light cyan, cyan, dark cyan, black.The Game Boy Pocket (MGB-001) features these 4 monochromatic colors: white, light gray, dark gray, black.The first Game Boy model (DMG-01) features these 4 monochromatic colors: light green, green, dark green, black.Regardless of the tone palettes and their tone entires, only 4 colors could ever be present on the screen of a Game Boy at any given time. This is the same programming technique responsible for the scrolling effects when trainer battles or wild encounters are begun.This allowed the same background to display what appears to be more than one tone palette in use at the same time, which was more commonly used in the Generation II games.The horizontal interrupt programming technique was used to change a tone palette dynamically, during the middle of the screen being drawn on a given frame. Both layers use the same background tone palette. The system provides for two tiled layers - a moveable background, and a static "window" that can be overlayed on top. This transparency is what allows sprites to properly display in front of (or behind) backgrounds.While all four tones in the background palette are displayed on screen, only three tones from each sprite palette can be displayed at once, due to their 'index 0' being mapped to transparency. Each palette holds 4 entires of tones, where it is possible for each entry to be a unique tone, or the same tone (with 1 to 4 tones displayed at any given time). One tone palette is used by the tiled layers, and the other two tone palettes are used by all sprite objects. The system also provides three palettes of tones. The Game Boy's color values are stored as 1 of 4 tones (2 bits), which are then used to display the entire game. The original Game Boy plays games in monochrome coloring (either in grayscale, or using a set of tones of the same color). Pokémon Red on the Game Boy (DMG-01 model) Pokémon Brilliant Diamond and Shining Pearl.
